Description
The Right
property of the Rotation
struct provides the right-hand direction vector of the current rotation. This vector is perpendicular to both the forward and up vectors of the rotation, effectively representing the local right direction in the rotated space.
Usage
Use the Right
property to obtain the right-hand direction vector of a rotation. This can be useful for determining the local right direction in a 3D space, especially when working with transformations or aligning objects relative to a rotation.
Example
// Example of using the Right property
Rotation rotation = Rotation.FromAxis(Vector3.Up, 90);
Vector3 rightDirection = rotation.Right;
// rightDirection now holds the right-hand direction vector of the rotation.