Vector3 Right { get; set; }

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Description

The Right property of the Rotation struct provides the right-hand direction vector of the current rotation. This is useful for determining the direction that is perpendicular to both the forward and up directions in a right-handed coordinate system.

Usage

To access the right-hand direction of a rotation, use the Right property on an instance of the Rotation struct. This property returns a Vector3 representing the right direction.

Example

// Example of using the Right property
Rotation rotation = Rotation.FromAxis(Vector3.Up, 90);
Vector3 rightDirection = rotation.Right;

// rightDirection now holds the vector pointing to the right of the rotation.