Vector3 PointToLocal( Vector3& worldPoint )

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Description

The PointToLocal method of the Transform struct converts a point from world space to local space. This is useful when you need to determine the position of a point relative to the local coordinate system of a transform.

Usage

To use the PointToLocal method, you need to have a Transform instance. Pass a Vector3 reference representing the world point you want to convert. The method will return a Vector3 representing the point in local space.

Example

// Example usage of Transform.PointToLocal
Transform transform = new Transform();
Vector3 worldPoint = new Vector3(10, 20, 30);
Vector3 localPoint = transform.PointToLocal(ref worldPoint);

// localPoint now contains the coordinates of worldPoint in the local space of the transform.