Description
The ToLocal
method of the Transform
struct is used to convert a given child transform from world space to local space relative to the current transform. This is useful when you need to understand the position, rotation, and scale of a child object in the context of its parent object.
Usage
To use the ToLocal
method, you need to have a Transform
instance representing the child object that you want to convert to local space. Pass this instance by reference to the method, and it will return a new Transform
that represents the local transformation.
Example
// Assume 'parentTransform' is a Transform representing the parent object
// and 'childTransform' is a Transform representing the child object in world space.
Transform childTransform = new Transform();
Transform localTransform = parentTransform.ToLocal(ref childTransform);
// 'localTransform' now contains the position, rotation, and scale of 'childTransform'
// relative to 'parentTransform'.