The Radius
field represents the radius of a capsule in the Capsule
struct. This value determines the thickness of the capsule, which is a geometric shape consisting of a cylinder with hemispherical ends.
The Radius
field represents the radius of a capsule in the Capsule
struct. This value determines the thickness of the capsule, which is a geometric shape consisting of a cylinder with hemispherical ends.
To use the Radius
field, you can directly access it from an instance of the Capsule
struct. It is a public field, so it can be read or modified as needed.
// Example of creating a Capsule and accessing its Radius Capsule capsule = new Capsule(); capsule.Radius = 5.0f; // Set the radius of the capsule // Access the radius float currentRadius = capsule.Radius; // Output the radius // Note: Use a logging system or UI element to display the radius in a game context // Example: Log.Info($"The radius of the capsule is: {currentRadius}");