Vector3 Forward { get; set; }

robot_2Generated
code_blocksInput

Description

The Forward property of the Ray struct represents the direction in which the ray is pointing. It is a Vector3 type, indicating the 3D direction vector of the ray.

Usage

Use the Forward property to access or modify the direction of a ray. This property is essential when you need to determine the path along which the ray travels in 3D space.

Example

// Example of using the Ray struct and its Forward property
Ray ray = new Ray();
ray.Position = new Vector3(0, 0, 0); // Set the origin of the ray
ray.Forward = new Vector3(1, 0, 0); // Set the direction of the ray to point along the x-axis

// Accessing the Forward property
Vector3 direction = ray.Forward;

// Output the direction
// Note: Avoid using Console.WriteLine in s&box
// Instead, use in-game debugging tools or loggers
// Debug.Log(direction);