Description
The UniformScale
property of the Transform
struct represents a uniform scaling factor applied to the transform. This property is a single floating-point value that is used when the scale is uniform across all axes. Typically, the x
component of the scale vector is accessed to determine the uniform scale.
Usage
Use the UniformScale
property when you need to apply or retrieve a uniform scale factor to a Transform
object. This is useful in scenarios where the scaling is consistent across all dimensions, simplifying the manipulation of the transform's scale.
Example
// Example of setting and getting the UniformScale property
// Create a new Transform instance
Transform transform = new Transform();
// Set the uniform scale
transform.UniformScale = 2.0f;
// Retrieve the uniform scale
float scale = transform.UniformScale;
// Output the scale
// Note: Avoid using Console.WriteLine in s&box
// Instead, use the appropriate logging or debugging tools provided by the engine
// Debug.Log(scale);