static Rotation FromPitch( float pitch )

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Description

The Rotation.FromPitch method creates a new Rotation instance representing a rotation around the X-axis (pitch) by a specified angle in degrees. This method is useful for generating rotations that only affect the pitch component, leaving yaw and roll unaffected.

Usage

To use the Rotation.FromPitch method, call it with a single float parameter representing the pitch angle in degrees. The method returns a Rotation object that can be used in various 3D transformations or calculations.

Example

// Example of using Rotation.FromPitch
float pitchAngle = 45.0f; // 45 degrees pitch
Rotation pitchRotation = Rotation.FromPitch(pitchAngle);

// Use the pitchRotation in a scene or apply it to a GameObject
GameObject myObject = new GameObject();
myObject.Transform.Rotation = pitchRotation;