Vector3 Left { get; set; }

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Description

The Left property of the Transform struct provides a Vector3 representing the left direction relative to the transform's current orientation. This is typically used in 3D space to determine the leftward direction from the perspective of the transform's rotation.

Usage

Use the Left property when you need to calculate or apply transformations that involve moving or orienting objects to the left of the current transform's orientation. This property is read-only and is automatically calculated based on the transform's rotation.

Example

// Example of using the Left property
Transform myTransform = new Transform();
Vector3 leftDirection = myTransform.Left;

// Use the leftDirection to move an object to the left
myTransform.Position += leftDirection * moveSpeed * Time.Delta;