static bool IsActive( System.Object owningObject )

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Description

The IsActive method is a static method of the Editor.Animate class. It checks whether there are any active animations associated with a given object. This can be useful for determining if an object is currently undergoing any animation processes.

Usage

To use the IsActive method, you need to pass the object you want to check for active animations as a parameter. The method will return a boolean value indicating whether any animations are currently active for that object.

Example

// Example usage of the IsActive method

// Assume 'myObject' is an instance of a class that might have animations
object myObject = new GameObject();

// Check if there are any active animations on 'myObject'
bool isAnimating = Editor.Animate.IsActive(myObject);

if (isAnimating)
{
    // Perform actions if the object is currently being animated
    // For example, you might want to wait before applying new animations
} else {
    // Safe to apply new animations or perform other actions
}