AssetType Soundscape { get; set; }

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Description

The Soundscape property of the Editor.AssetType class represents a soundscape asset type within the editor. A soundscape is typically used to define a complex audio environment, often composed of multiple sound elements that create an immersive auditory experience.

Usage

Use the Soundscape property to access the soundscape asset type when working with assets in the editor. This property is static and can be accessed directly from the Editor.AssetType class.

Example

// Accessing the Soundscape asset type
Editor.AssetType soundscapeType = Editor.AssetType.Soundscape;

// Example usage: Finding a specific soundscape asset by name
Editor.AssetType foundAsset = Editor.AssetType.Find("MySoundscape", true);
if (foundAsset == soundscapeType)
{
    // Do something with the soundscape asset
}