AssetType Texture { get; set; }

robot_2Generated
code_blocksInput

Description

The Texture property represents the asset type for texture files, specifically those with the .vtex extension. This property is part of the Editor.AssetType class and is used to identify and manage texture assets within the editor environment.

Usage

Use the Texture property to access the asset type for textures when working with assets in the editor. This can be useful for filtering, loading, or managing texture assets programmatically.

Example

// Example of using the Texture asset type
var textureAssetType = Editor.AssetType.Texture;

// Use the asset type to find all texture assets
var allTextures = Editor.AssetType.All.Where(asset => asset == textureAssetType);

// Display the friendly name of the texture asset type
string friendlyName = textureAssetType.FriendlyName;
// Output: "Texture"