static void Open()

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Description

The Open method in the Editor.EditorScene class is a static method that allows users to open an existing scene within the editor. This method is associated with a keyboard shortcut, making it easily accessible for users who prefer using keyboard commands for efficiency.

Usage

To use the Open method, simply invoke it without any parameters. This will trigger the editor to open a dialog or interface that allows you to select and open a scene file.

The method is bound to the keyboard shortcut CTRL+O, which can be used to quickly access the open scene functionality without navigating through menus.

Example

// Example of using the Open method
Editor.EditorScene.Open();

// Alternatively, use the shortcut CTRL+O in the editor to open a scene.