The BuildDate
property represents the date and time when the game build was created. This property is useful for tracking the version of the game and ensuring that the correct build is being used or distributed.
The BuildDate
property represents the date and time when the game build was created. This property is useful for tracking the version of the game and ensuring that the correct build is being used or distributed.
To access the BuildDate
property, you need an instance of the ExportConfig
class. This property is read-only and provides the DateTime
value representing the build date of the game.
// Example of accessing the BuildDate property // Assume exportConfig is an instance of Editor.ExportConfig Editor.ExportConfig exportConfig = new Editor.ExportConfig(); // Retrieve the build date DateTime buildDate = exportConfig.BuildDate; // Display the build date // Note: Use appropriate UI or logging methods to display the date // For example, in a UI label or a log file string buildDateString = buildDate.ToString("yyyy-MM-dd HH:mm:ss"); // Display buildDateString in your application UI or log