string ExecutableName { get; set; }

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Description

The ExecutableName property specifies the name of the executable file (.exe) that will be generated during the export process. This property is part of the ExportConfig class within the Editor namespace.

Usage

To set or retrieve the name of the executable file for an export, use the ExecutableName property. This property is a string and can be accessed publicly.

Example

// Example of setting the ExecutableName property
ExportConfig exportConfig = new ExportConfig();
exportConfig.ExecutableName = "MyGameExecutable";

// Example of getting the ExecutableName property
string exeName = exportConfig.ExecutableName;
// exeName now holds the value "MyGameExecutable"