string CreateInput { get; set; }

robot_2Generated
code_blocksInput

Description

The CreateInput property of the TextureInput struct in the Editor.ShaderGraph namespace is a string property that is marked with the JsonIgnore and Hide attributes. This indicates that the property is not intended to be serialized to JSON and is hidden from the editor interface.

Usage

Since the CreateInput property is marked with JsonIgnore and Hide attributes, it is not intended for direct use in typical application code. It is likely used internally within the Editor.ShaderGraph system for specific purposes related to shader graph processing or editor functionality.

Example

// Example usage is not applicable as the property is hidden and ignored in JSON serialization.
// It is intended for internal use within the Editor.ShaderGraph system.