Description
The Color
field is a member of the Editor.ShaderGraph.UIType
enumeration. It represents a UI type option within the Shader Graph editor that allows users to select and manipulate color values. This is particularly useful for shader properties that require color input, providing a user-friendly interface for color selection.
Usage
To use the Color
field, you can assign it to a shader property that requires a color input. This will enable a color picker UI in the Shader Graph editor, allowing users to easily select and adjust colors.
Example usage in a shader graph context:
UIType myPropertyUIType = UIType.Color;
// Use myPropertyUIType to define the UI for a shader property that requires color input.
Example
// Example of using the UIType.Color in a shader graph context
// Define a shader property with a color UI type
UIType myPropertyUIType = UIType.Color;
// This will enable a color picker in the Shader Graph editor for this property
// allowing users to select and adjust colors easily.