The BrushList
property of the TerrainEditorTool
class provides access to a collection of brushes that can be used within the terrain editor. This property is static, meaning it is shared across all instances of the TerrainEditorTool
class.
The BrushList
property of the TerrainEditorTool
class provides access to a collection of brushes that can be used within the terrain editor. This property is static, meaning it is shared across all instances of the TerrainEditorTool
class.
Use the BrushList
property to retrieve or manipulate the list of available brushes in the terrain editor. This can be useful for customizing the set of tools available for terrain modification.
// Accessing the BrushList property var brushes = TerrainEditorTool.BrushList; // Example: Iterating over the available brushes foreach (var brush in brushes) { // Perform operations with each brush Console.WriteLine(brush.Name); }