Description
The OnUpdate
method is a virtual method in the TerrainEditorTool
class, which is part of the Editor.TerrainEditor
namespace. This method is called to update the state of the terrain editor tool during each frame or tick of the editor's update cycle. It is intended to be overridden in derived classes to implement custom update logic specific to the terrain editing tool.
Usage
Override the OnUpdate
method in a subclass of TerrainEditorTool
to implement custom behavior that should occur every frame while the tool is active. This could include updating tool settings, handling user input, or modifying terrain data.
Example
public class CustomTerrainTool : TerrainEditorTool
{
public override void OnUpdate()
{
// Custom update logic for the terrain tool
// For example, adjust brush settings based on user input
if (Input.IsKeyDown(KeyCode.Plus))
{
BrushSettings.Size += 0.1f;
}
else if (Input.IsKeyDown(KeyCode.Minus))
{
BrushSettings.Size -= 0.1f;
}
}
}