The Cursor
property of the Editor.TextEdit
class represents the shape of the cursor within the text editing area. This property is of type Editor.CursorShape
, which defines the visual representation of the cursor, such as an I-beam or block.
The Cursor
property of the Editor.TextEdit
class represents the shape of the cursor within the text editing area. This property is of type Editor.CursorShape
, which defines the visual representation of the cursor, such as an I-beam or block.
To customize the cursor shape in a TextEdit
widget, you can set the Cursor
property to one of the predefined values in the Editor.CursorShape
enumeration. This allows you to provide visual feedback to users based on the context or state of the text editor.
// Example of setting the cursor shape in a TextEdit widget // Create a new TextEdit instance Editor.TextEdit textEdit = new Editor.TextEdit(); // Set the cursor shape to an I-beam textEdit.Cursor = Editor.CursorShape.IBeam; // Alternatively, set the cursor shape to a block textEdit.Cursor = Editor.CursorShape.Block;