AudioMeter Meter { get; set; }

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Description

The Meter property of the Sandbox.Audio.Mixer class provides access to an AudioMeter object. This object allows for monitoring the output of the audio mixer, enabling developers to analyze audio levels and make adjustments as necessary.

Usage

To use the Meter property, you must first have an instance of the Sandbox.Audio.Mixer class. Once you have the mixer instance, you can access the Meter property to retrieve the AudioMeter object. This object can then be used to monitor the audio output levels of the mixer.

Example

// Assuming 'mixer' is an instance of Sandbox.Audio.Mixer
Sandbox.Audio.AudioMeter audioMeter = mixer.Meter;

// Use audioMeter to monitor audio levels
float currentLevel = audioMeter.CurrentLevel;
// Perform operations based on the current audio level
if (currentLevel > 0.8f)
{
    // Take action if the audio level is too high
}