The DrawArc
method is used to draw an arc on the bitmap. The arc is defined by a bounding rectangle, a starting angle, and a sweep angle. The arc is drawn using the current pen settings of the bitmap.
The DrawArc
method is used to draw an arc on the bitmap. The arc is defined by a bounding rectangle, a starting angle, and a sweep angle. The arc is drawn using the current pen settings of the bitmap.
To use the DrawArc
method, you need to specify the bounding rectangle of the arc, the starting angle in degrees, and the sweep angle in degrees. The starting angle is measured clockwise from the x-axis, and the sweep angle determines the extent of the arc.
// Create a new Bitmap instance Bitmap bitmap = new Bitmap(); // Define the rectangle that bounds the arc Rect rect = new Rect(10, 10, 100, 100); // Set the starting angle and sweep angle float startAngle = 0f; // Start at the 3 o'clock position float sweepAngle = 180f; // Sweep 180 degrees // Draw the arc on the bitmap bitmap.DrawArc(rect, startAngle, sweepAngle);