void DrawArc( Rect rect, float startAngle, float sweepAngle )
void DrawArc( Rect rect, float startAngle, float sweepAngle, bool useCenter )

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Description

The DrawArc method is used to draw an arc on the bitmap. The arc is defined by a bounding rectangle, a starting angle, and a sweep angle. The arc is drawn using the current pen settings of the bitmap.

Usage

To use the DrawArc method, you need to specify the bounding rectangle of the arc, the starting angle in degrees, and the sweep angle in degrees. The starting angle is measured clockwise from the x-axis, and the sweep angle determines the extent of the arc.

Example

// Create a new Bitmap instance
Bitmap bitmap = new Bitmap();

// Define the rectangle that bounds the arc
Rect rect = new Rect(10, 10, 100, 100);

// Set the starting angle and sweep angle
float startAngle = 0f; // Start at the 3 o'clock position
float sweepAngle = 180f; // Sweep 180 degrees

// Draw the arc on the bitmap
bitmap.DrawArc(rect, startAngle, sweepAngle);