The HeightmapToNormalMap
method converts a heightmap represented by the current Bitmap
instance into a normal map. This is useful for generating normal maps from grayscale images where the intensity of the color represents height information.
The HeightmapToNormalMap
method converts a heightmap represented by the current Bitmap
instance into a normal map. This is useful for generating normal maps from grayscale images where the intensity of the color represents height information.
To use the HeightmapToNormalMap
method, you need to have a Bitmap
instance that represents a heightmap. Call this method on the instance, passing a float
value for the strength
parameter, which determines the intensity of the normal map effect.
The method returns a new Bitmap
instance that contains the normal map.
// Assume 'heightmapBitmap' is an instance of Bitmap representing a heightmap float strength = 1.0f; // Adjust the strength as needed Bitmap normalMapBitmap = heightmapBitmap.HeightmapToNormalMap(strength); // Use 'normalMapBitmap' as needed, for example, applying it as a texture in a 3D scene