The CustomProjectionMatrix
property allows you to specify a custom projection matrix for the camera. This can be useful when you need to apply a specific transformation or projection that differs from the default camera settings.
The CustomProjectionMatrix
property allows you to specify a custom projection matrix for the camera. This can be useful when you need to apply a specific transformation or projection that differs from the default camera settings.
To use the CustomProjectionMatrix
property, assign it a Matrix
value that represents the desired projection matrix. If you set this property to null
, the camera will use its default projection matrix.
// Example of setting a custom projection matrix for a camera component CameraComponent camera = new CameraComponent(); Matrix customMatrix = new Matrix(); // Configure your custom matrix here camera.CustomProjectionMatrix = customMatrix; // To reset to the default projection matrix camera.CustomProjectionMatrix = null;