Rect ScreenRect { get; set; }

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Description

The ScreenRect property of the CameraComponent class represents the size of the viewport in screen coordinates. This property is crucial for determining the area of the screen that the camera will render.

Usage

Use the ScreenRect property to get or set the dimensions of the camera's viewport in screen coordinates. This can be useful for adjusting the camera's view dynamically based on the screen size or other factors.

Example

// Example of accessing the ScreenRect property
CameraComponent cameraComponent = new CameraComponent();
Rect currentScreenRect = cameraComponent.ScreenRect;

// Set a new screen rectangle
cameraComponent.ScreenRect = new Rect(0, 0, 1920, 1080);