bool SetMeta( string keyname, System.Object outvalue )

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Description

The SetMeta method is used to set a metadata entry in the ProjectConfig class. This method allows you to associate a key with a value in the project's metadata dictionary. If the key already exists, its value will be updated; otherwise, a new key-value pair will be added.

Usage

To use the SetMeta method, you need to provide a string representing the key and an object representing the value you want to associate with that key. The method returns a boolean indicating whether the operation was successful.

Ensure that the key is a valid string and the value is an object that can be stored in the metadata dictionary.

Example

// Create an instance of ProjectConfig
ProjectConfig config = new ProjectConfig();

// Set metadata with a key and value
bool success = config.SetMeta("author", "John Doe");

if (success)
{
    // Metadata was successfully set
    // You can now retrieve it using the key
    object author;
    if (config.TryGetMeta("author", out author))
    {
        // Use the author metadata
        string authorName = author as string;
        // Do something with authorName
    }
}