Description
The SetMeta
method is used to set a metadata entry in the ProjectConfig
class. This method allows you to associate a key with a value in the project's metadata dictionary. If the key already exists, its value will be updated; otherwise, a new key-value pair will be added.
Usage
To use the SetMeta
method, you need to provide a string representing the key and an object representing the value you want to associate with that key. The method returns a boolean indicating whether the operation was successful.
Ensure that the key is a valid string and the value is an object that can be stored in the metadata dictionary.
Example
// Create an instance of ProjectConfig
ProjectConfig config = new ProjectConfig();
// Set metadata with a key and value
bool success = config.SetMeta("author", "John Doe");
if (success)
{
// Metadata was successfully set
// You can now retrieve it using the key
object author;
if (config.TryGetMeta("author", out author))
{
// Use the author metadata
string authorName = author as string;
// Do something with authorName
}
}