bool IsPrefabInstance { get; set; }

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Description

The IsPrefabInstance property indicates whether the GameObject is part of a prefab instance. A prefab instance is a copy of a prefab that exists in the scene, allowing for multiple objects to share the same base configuration while maintaining unique properties or behaviors.

Usage

Use the IsPrefabInstance property to determine if a GameObject is derived from a prefab. This can be useful for logic that needs to differentiate between prefab instances and other objects in the scene.

Example

// Example of checking if a GameObject is a prefab instance
GameObject myObject = new GameObject();

if (myObject.IsPrefabInstance)
{
    // Perform actions specific to prefab instances
    Console.WriteLine("This object is a prefab instance.");
}
else
{
    // Perform actions for non-prefab instances
    Console.WriteLine("This object is not a prefab instance.");
}