Description
The IsPrefabInstance
property indicates whether the GameObject
is part of a prefab instance. A prefab instance is a copy of a prefab that exists in the scene, allowing for multiple objects to share the same base configuration while maintaining unique properties or behaviors.
Usage
Use the IsPrefabInstance
property to determine if a GameObject
is derived from a prefab. This can be useful for logic that needs to differentiate between prefab instances and other objects in the scene.
Example
// Example of checking if a GameObject is a prefab instance
GameObject myObject = new GameObject();
if (myObject.IsPrefabInstance)
{
// Perform actions specific to prefab instances
Console.WriteLine("This object is a prefab instance.");
}
else
{
// Perform actions for non-prefab instances
Console.WriteLine("This object is not a prefab instance.");
}