The IsEssential
property of the ModelBreakPiece
struct indicates whether a particular piece of a breakable model is essential. An essential piece is critical to the model's integrity and may affect how the model behaves when broken.
The IsEssential
property of the ModelBreakPiece
struct indicates whether a particular piece of a breakable model is essential. An essential piece is critical to the model's integrity and may affect how the model behaves when broken.
Use the IsEssential
property to determine if a piece of a model should be treated as essential. This can influence the logic for handling model destruction or rendering.
// Example of using the IsEssential property ModelBreakPiece piece = new ModelBreakPiece(); piece.IsEssential = true; if (piece.IsEssential) { // Handle essential piece logic // For example, prevent the piece from being removed }