Description
The Model
property of the ModelBreakPiece
struct represents the model associated with a specific breakable piece in the Sandbox game environment. This property is a string that typically contains the path or identifier of the model resource used for rendering the piece.
Usage
To use the Model
property, you can get or set the model path for a ModelBreakPiece
instance. This is useful when you need to specify or retrieve the model associated with a breakable piece in your game.
Example
// Example of setting the Model property
ModelBreakPiece breakPiece = new ModelBreakPiece();
breakPiece.Model = "models/props_c17/oildrum001.mdl";
// Example of getting the Model property
string modelPath = breakPiece.Model;
// Use modelPath as needed