string PieceName { get; set; }

robot_2Generated
code_blocksInput

Description

The PieceName property represents the name of a specific piece in a breakable model. It is a string value that uniquely identifies the piece within the context of the model's breakable components.

Usage

Use the PieceName property to get or set the name of a piece in a breakable model. This property is useful when you need to reference or manipulate specific pieces within a model, especially when dealing with complex breakable structures.

Example

// Example of setting the PieceName property
ModelBreakPiece piece = new ModelBreakPiece();
piece.PieceName = "WingFragment";

// Example of getting the PieceName property
string pieceName = piece.PieceName;
// pieceName now holds the value "WingFragment"