Description
The RandomSpawnChance
property represents the probability of a model break piece spawning randomly when a model is broken. This property is a floating-point value between 0 and 1, where 0 means the piece will never spawn randomly, and 1 means it will always spawn.
Usage
To use the RandomSpawnChance
property, you can set it to a desired probability value when configuring a ModelBreakPiece
. This can be useful for creating dynamic and varied breakable models in your game.
Example
// Example of setting the RandomSpawnChance property
ModelBreakPiece breakPiece = new ModelBreakPiece();
breakPiece.RandomSpawnChance = 0.5f; // 50% chance to spawn randomly