Description
The Score
method in the MoveModeSwim
class is responsible for calculating and returning an integer score that represents the suitability or effectiveness of the swimming movement mode for the given player controller. This method is virtual, allowing derived classes to override its behavior if necessary.
Usage
To use the Score
method, you need to have an instance of MoveModeSwim
and a PlayerController
object. Call the method with the player controller as the parameter to get the score for the swimming mode.
Example
// Assuming 'playerController' is an instance of PlayerController
MoveModeSwim swimMode = new MoveModeSwim();
int swimScore = swimMode.Score(playerController);
// Use the swimScore to determine if swimming is the best mode for the player
if (swimScore > someThreshold)
{
// Enable swimming mode
}