void UpdateRigidBody( Rigidbody body )

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Description

The UpdateRigidBody method is responsible for updating the physics properties of a Rigidbody when the character is in the swimming mode. This method is part of the MoveModeSwim class, which handles the swimming movement logic for a character in the game.

Usage

To use the UpdateRigidBody method, you need to have an instance of the MoveModeSwim class. This method should be called whenever you need to update the physics state of the character's Rigidbody while swimming. Pass the Rigidbody instance that you want to update as the parameter.

Example

// Assuming 'swimMode' is an instance of MoveModeSwim
// and 'playerRigidbody' is the Rigidbody of the player character

swimMode.UpdateRigidBody(playerRigidbody);