Description
The UpdateRigidBody
method is responsible for updating the physics properties of a Rigidbody
when the character is in the swimming mode. This method is part of the MoveModeSwim
class, which handles the swimming movement logic for a character in the game.
Usage
To use the UpdateRigidBody
method, you need to have an instance of the MoveModeSwim
class. This method should be called whenever you need to update the physics state of the character's Rigidbody
while swimming. Pass the Rigidbody
instance that you want to update as the parameter.
Example
// Assuming 'swimMode' is an instance of MoveModeSwim
// and 'playerRigidbody' is the Rigidbody of the player character
swimMode.UpdateRigidBody(playerRigidbody);