The AllowFalling
property of the MoveModeWalk
class determines whether the character is permitted to fall when in the walking mode. This property is a boolean value, where true
allows the character to fall, and false
prevents falling.
The AllowFalling
property of the MoveModeWalk
class determines whether the character is permitted to fall when in the walking mode. This property is a boolean value, where true
allows the character to fall, and false
prevents falling.
To use the AllowFalling
property, you can access it directly from an instance of the MoveModeWalk
class. This property can be set to control the character's ability to fall while walking.
// Example of setting the AllowFalling property // Create an instance of MoveModeWalk MoveModeWalk walkMode = new MoveModeWalk(); // Allow the character to fall while walking walkMode.AllowFalling = true; // Prevent the character from falling while walking walkMode.AllowFalling = false;