void PostPhysicsStep()

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Description

The PostPhysicsStep method is a virtual method in the MoveModeWalk class, which is part of the Sandbox.Movement namespace. This method is intended to be called after the physics simulation step has been completed. It allows for any necessary adjustments or updates to be made to the character's state or behavior based on the results of the physics simulation.

Usage

Override this method in a derived class if you need to perform custom logic after the physics step has been processed. This could include adjusting the character's position, applying additional forces, or updating animations based on the new physics state.

Example

public class CustomMoveModeWalk : MoveModeWalk
{
    public override void PostPhysicsStep()
    {
        // Custom logic to execute after physics step
        // For example, adjust character's position or apply additional forces
    }
}