Description
The Bloom
property of the RenderOptions
class is a boolean value that determines whether the bloom effect is applied during rendering. Bloom is a post-processing effect that simulates the way light bleeds around bright areas in a scene, creating a glow effect.
Usage
To enable or disable the bloom effect in your scene, set the Bloom
property to true
or false
respectively. This property is part of the RenderOptions
class, which can be applied to a SceneObject
to control various rendering options.
Example
// Example of enabling bloom effect in a scene
RenderOptions renderOptions = new RenderOptions();
renderOptions.Bloom = true;
// Apply the render options to a scene object
SceneObject mySceneObject = new SceneObject();
renderOptions.Apply(mySceneObject);