static Rotation Rotation( System.Random self )

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Description

The Rotation method is an extension method for the System.Random class, provided by the Sandbox.SandboxSystemExtensions class. It generates a random Rotation object, which can be used in various 3D transformations and operations within the Sandbox environment.

Usage

To use the Rotation method, you need to have an instance of System.Random. This method extends the Random class, allowing you to call it directly on any Random object. The method does not require any additional parameters beyond the Random instance itself.

Example

// Example of using the Rotation extension method

// Create a new instance of System.Random
Random random = new Random();

// Generate a random Rotation
Rotation randomRotation = random.Rotation();

// Use the randomRotation in your application
// For example, apply it to a game object or component
GameObject myObject = new GameObject();
myObject.Transform.Rotation = randomRotation;