static Vector2 VectorInCircle( System.Random self, float radius )

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Description

The VectorInCircle method is an extension method for the System.Random class. It generates a random Vector2 point within a circle of a specified radius. This method is useful for scenarios where you need to randomly position objects within a circular area.

Usage

To use the VectorInCircle method, you need to have an instance of System.Random. You can then call this method on the instance, passing the desired radius of the circle as a parameter. The method will return a Vector2 representing a random point within the circle.

Example

// Example usage of VectorInCircle
Random random = new Random();
float radius = 5.0f;
Vector2 randomPoint = random.VectorInCircle(radius);

// randomPoint now contains a random position within a circle of radius 5.0