static Vector3 VectorInSphere( System.Random self, float radius )

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Description

The VectorInSphere method is a static extension method for the System.Random class. It generates a random Vector3 point within a sphere of a specified radius. This method is useful for scenarios where you need to randomly distribute points within a spherical volume.

Usage

To use the VectorInSphere method, you need to have an instance of System.Random. You can then call this method on the instance, passing the desired radius of the sphere as a parameter. The method will return a Vector3 representing a random point within the sphere.

Example

// Example usage of VectorInSphere
System.Random random = new System.Random();
float radius = 5.0f;
Vector3 randomPointInSphere = random.VectorInSphere(radius);

// randomPointInSphere now contains a random point within a sphere of radius 5.0