Description
The DebugSceneWorld
property provides access to the SceneWorld
used for debugging purposes within the Scene
class. This property is useful for developers who need to interact with or manipulate the debug-specific scene world, which may include additional diagnostic or visualization features not present in the main scene world.
Usage
To access the DebugSceneWorld
property, you need to have an instance of the Scene
class. Once you have the instance, you can directly access the property to retrieve the SceneWorld
used for debugging.
Example
// Assuming 'scene' is an instance of Sandbox.Scene
SceneWorld debugWorld = scene.DebugSceneWorld;
// Use debugWorld for debugging operations
// For example, you might want to visualize certain elements or perform debug-specific actions