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Description

The Deserialize method is responsible for deserializing a JsonObject into a Scene object. This method is virtual, allowing derived classes to override its behavior if necessary. It takes two parameters: a JsonObject representing the serialized data and a DeserializeOptions object that specifies options for the deserialization process.

Usage

To use the Deserialize method, you need to have a JsonObject that contains the serialized data of a scene and a DeserializeOptions object that defines how the deserialization should be handled. Call the method on an instance of the Scene class, passing these two parameters.

Example

// Example of using the Deserialize method
JsonObject jsonObject = new JsonObject();
// Populate jsonObject with serialized scene data

Sandbox.GameObject.DeserializeOptions options = new Sandbox.GameObject.DeserializeOptions();
// Configure options as needed

Scene scene = new Scene();
scene.Deserialize(jsonObject, options);
// The scene is now populated with the data from jsonObject