Description
The Deserialize
method is responsible for deserializing a JsonObject
into a Scene
object. This method is virtual, allowing derived classes to override its behavior if necessary. It takes two parameters: a JsonObject
representing the serialized data and a DeserializeOptions
object that specifies options for the deserialization process.
Usage
To use the Deserialize
method, you need to have a JsonObject
that contains the serialized data of a scene and a DeserializeOptions
object that defines how the deserialization should be handled. Call the method on an instance of the Scene
class, passing these two parameters.
Example
// Example of using the Deserialize method
JsonObject jsonObject = new JsonObject();
// Populate jsonObject with serialized scene data
Sandbox.GameObject.DeserializeOptions options = new Sandbox.GameObject.DeserializeOptions();
// Configure options as needed
Scene scene = new Scene();
scene.Deserialize(jsonObject, options);
// The scene is now populated with the data from jsonObject