Description
The GameTick
method is a public instance method of the Scene
class in the Sandbox framework. It is responsible for updating the game logic for the current scene. This method is typically called once per frame to process game logic, update game objects, and handle any necessary state changes within the scene.
Usage
To use the GameTick
method, ensure that you have an instance of the Scene
class. This method does not take any parameters and does not return a value. It is usually called automatically by the game engine during the game loop, so you typically do not need to call it manually.
Example
// Assuming 'scene' is an instance of Sandbox.Scene
scene.GameTick();