Description
The RenderAttributes
property of the Scene
class provides access to global render attributes that can be utilized by any renderable object within the scene. This allows for consistent rendering settings and optimizations to be applied across all objects in the scene.
Usage
To access the RenderAttributes
property, you need to have an instance of the Scene
class. Once you have the instance, you can directly access the RenderAttributes
property to get or set render attributes.
Example
// Assuming 'scene' is an instance of Sandbox.Scene
var renderAttributes = scene.RenderAttributes;
// Example: Setting a render attribute
renderAttributes.Set("SomeAttribute", someValue);
// Example: Getting a render attribute
var someAttributeValue = renderAttributes.Get("SomeAttribute");