The Source
property of the Scene
class provides access to the GameResource
associated with the scene. This resource typically contains data or assets that are used within the scene, such as textures, models, or other game-related content.
The Source
property of the Scene
class provides access to the GameResource
associated with the scene. This resource typically contains data or assets that are used within the scene, such as textures, models, or other game-related content.
To access the Source
property, you need to have an instance of the Scene
class. Once you have the instance, you can retrieve the GameResource
by simply accessing the Source
property.
// Assuming 'scene' is an instance of Sandbox.Scene Sandbox.GameResource resource = scene.Source; // Use the resource as needed if (resource != null) { // Perform operations with the resource }