Description
The ThreadedAnimation
property of the Scene
class is a boolean value that indicates whether animations are processed in a threaded manner. However, this property is marked as obsolete and is no longer used, as animations are always processed in a threaded manner in the current implementation.
Usage
Since the ThreadedAnimation
property is obsolete and not used, it should not be relied upon in new code. Animations are automatically handled in a threaded manner, so there is no need to manually set or check this property.
Example
// Example: Accessing the ThreadedAnimation property (not recommended)
Scene scene = new Scene();
bool isThreaded = scene.ThreadedAnimation; // This will always be true, but the property is obsolete.