Description
The Volumes
property of the Scene
class provides access to the VolumeSystem
within the scene. This system allows for efficient retrieval and management of components that are associated with volumes, enabling operations such as spatial queries and volume-based logic.
Usage
To use the Volumes
property, you can access it directly from an instance of the Scene
class. This property is particularly useful when you need to perform operations that involve volume-based components, such as collision detection or spatial partitioning.
Example
// Example of accessing the Volumes property in a Scene
Scene currentScene = new Scene();
VolumeSystem volumeSystem = currentScene.Volumes;
// Use the volumeSystem to perform operations
// For example, finding all components within a specific volume
var componentsInVolume = volumeSystem.FindComponentsInVolume(someVolume);