Description
The Dispose
method is used to release all resources used by the SoundHandle
instance. This method is sealed, meaning it cannot be overridden in derived classes. It is important to call this method when you are finished using the SoundHandle
to ensure that all resources are properly released and to avoid memory leaks.
Usage
Call the Dispose
method when you are done with the SoundHandle
to free up resources. This is especially important in scenarios where you are managing multiple sounds and need to ensure that resources are not being unnecessarily held.
Example
// Example of using the Dispose method
SoundHandle soundHandle = new SoundHandle();
// Perform operations with the soundHandle
// ...
// Dispose of the soundHandle when done
soundHandle.Dispose();