float ElapsedTime { get; set; }

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Description

The ElapsedTime property of the SoundHandle class provides the amount of time, in seconds, that has elapsed since the sound started playing. This property is useful for tracking the playback progress of a sound.

Usage

To access the ElapsedTime property, you need an instance of the SoundHandle class. This property is read-only and returns a float representing the elapsed time in seconds.

Example

// Assuming 'sound' is an instance of SoundHandle
float timeElapsed = sound.ElapsedTime;

// Output the elapsed time
// Note: Avoid using Console.WriteLine in Sandbox
// Use a UI element or logging system to display the value
// Example: Log.Info($"Elapsed Time: {timeElapsed} seconds");