The ElapsedTime
property of the SoundHandle
class provides the amount of time, in seconds, that has elapsed since the sound started playing. This property is useful for tracking the playback progress of a sound.
The ElapsedTime
property of the SoundHandle
class provides the amount of time, in seconds, that has elapsed since the sound started playing. This property is useful for tracking the playback progress of a sound.
To access the ElapsedTime
property, you need an instance of the SoundHandle
class. This property is read-only and returns a float
representing the elapsed time in seconds.
// Assuming 'sound' is an instance of SoundHandle float timeElapsed = sound.ElapsedTime; // Output the elapsed time // Note: Avoid using Console.WriteLine in Sandbox // Use a UI element or logging system to display the value // Example: Log.Info($"Elapsed Time: {timeElapsed} seconds");