Description
The Paused
property of the SoundHandle
class indicates whether the sound associated with this handle is currently paused. This property is useful for checking the playback state of a sound and can be used to control or query the sound's behavior in your application.
Usage
To use the Paused
property, you can simply access it from an instance of SoundHandle
. This property is a boolean, so it will return true
if the sound is paused and false
otherwise.
Example
// Example of checking if a sound is paused
SoundHandle soundHandle = new SoundHandle();
// Check if the sound is paused
if (soundHandle.Paused)
{
// The sound is paused
// You can perform actions like resuming the sound
// soundHandle.Resume(); // Hypothetical method to resume sound
}
else
{
// The sound is not paused
// You can perform actions like pausing the sound
// soundHandle.Pause(); // Hypothetical method to pause sound
}