void Stop( float fadeTime )

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Description

The Stop method is used to stop a sound that is currently playing. This method allows you to specify a fade-out time, which will gradually reduce the volume of the sound to zero over the specified duration before stopping it completely.

Usage

To stop a sound using the Stop method, you need to call it on an instance of SoundHandle. You must provide a fadeTime parameter, which is a float representing the duration in seconds over which the sound should fade out before stopping.

Example

// Assuming 'soundHandle' is an instance of SoundHandle
float fadeOutDuration = 2.0f; // 2 seconds fade out
soundHandle.Stop(fadeOutDuration);