Mixer TargetMixer { get; set; }

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Description

The TargetMixer property of the SoundHandle class specifies the audio mixer to which the sound should be routed. This allows for more advanced audio processing and mixing capabilities, enabling you to control how the sound is mixed with other audio sources.

Usage

To use the TargetMixer property, you need to have an instance of SoundHandle. You can then set this property to an instance of Sandbox.Audio.Mixer that you want the sound to be routed to. This is useful for applying specific audio effects or mixing settings to the sound.

Example

// Assuming you have a SoundHandle instance named soundHandle
// and a Mixer instance named myMixer

soundHandle.TargetMixer = myMixer;

// This will route the sound to the specified mixer for processing.